

About me.
I am a 2D and 3D artist working in the Video Game Industry. Within the past 4 years I have been studying game design and animation, which has taught me a plethora of tools useful for 2D and 3D art. I have practiced making multiple concept designs and 3D models to be used in games with quality performance. I’ve learnt what makes a visually appealing and functional game, and how to recreate parts of that myself. I was born February 26th, 2001 in Newfoundland, Canada and I carry influence from my heritage into some of my art.
Education.
Diploma - Video Game Design and Animation - Toronto Film School - 2024
Currently studying for my Bachelor's of Creative Arts - Yorkville University
Skills.
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Concept Design / 2D art - Adobe Photoshop, Procreate
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Graphic Design - Adobe Illustrator
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3D Modeling - Zbrush, 3DSMax, Blender
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Texturing - Substance Painter
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Game Design, Environment Design, and Narration
Goals.

I want to create art that I will be proud of, either from my original ideas or bringing to life the ideas of others. I aim to create my own studio where we will focus on making games that are accessible to everyone, and tie in my own culture.​
